Projects

Showcasing impactful projects and technical achievements.


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BoneFire Mayhem

A 2D game built on a custom engine, with C++ to C# scripting integration, gameplay UI, win/lose flow, timer logic, and layered asset systems.

Game Dev
UI/UX
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Spirit Ward

A 3D third-person shooter set in olden-day Singapore, supported by custom engine tools, animation graph nodes, UI/UX design, and team integration work.

Game Dev
UI/UX
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Sleepy-Homepage

A tiny interactive webpage that gets progressively sleepier over time, built with HTML, CSS variables, and JavaScript timers.

Web Dev
Frontend
UI/UX